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Activity Stream

Activity Stream

  1. Money added a topic in General Forums   

    Next Red Flag Event
    Jindawg69 was trying to sign up to ED forums to join in the next Red Flag event. Was unable, said he had to wait 24 hours to post. Wanted to make sure the slots didnt get filled before he could post. Add to list please?
     
    • 0 replies
    • 6 views
  2. Money added a post in a topic Helo ops improvement and scoring   

    Slider, 
    The Gazelles do fit in well. Especially now being able to carry Anti-Air teams. Just tonight I was on red side during Op Moonshield. Snuck into Tuapse with the Mistral and inserted an Anti-Air team very close to where the blue helos had set up a massive air defense. About 20 minutes later as one of the Hueys was moving farther along the Igla shot him down. 
    Very rewarding, especially since 5 minutes before I had shot down a blue A-10 that was trying to shred me with that big gatling gun!
    Gotta love the Humiliation message...
  3. SliderCDN added a post in a topic Helo ops improvement and scoring   

    Good to hear, Maverick. 50-60km is just about right for most helos. Some are faster, some slower, but makes for exciting flight when A-A threats are high. Just last night, guys were having a "FOB war" around the bullseye to such extent, no fighter was able to come even close.
     
    As for scoring, I recall having messages showing who's units killed who ("SliderCDN's Strela killed Maverick", for example), but can't recall if it actually have points, which isn't as relevant anyway. We're having too much fun as is
     
    Money, I think Gazelles fit in with Hueys and Mi8s just fine. We actually have 1-2 on occasion as fighters and enemy helos were lurking around, some even scored hits.
  4. Money added a post in a topic NO Protocol flow error   

    Checked the server for that nickname, it doesnt show banned...
     
  5. Money added a post in a topic Helo ops improvement and scoring   

    Looking forward to the new missions Mav!
    Hopefully some new tasks for the Gazelles in them???
  6. mowei added a post in a topic NO Protocol flow error   

     How are you Money. Is the most time to bother you, my nickname is not in conformity with the. My code is 451 Money, please you the most detailed check, thank you, I wish you a happy life
     
  7. 104th_Maverick added a post in a topic Helo ops improvement and scoring   

    Scoring from deployed troops is not possible in DCS at the moment, so I'm afraid that is not option.
     
    At present we are working on a totally new mission type that should hopefully be ready to go in the next 2 weeks, your feedback will be considered when placing the FARPS etc, we'll try to provide 50-60km flights to the AOs if possible.
     
    Keep your eyes open for the new mission (Operation Longbow), lots and LOTS of things for Helicopters to do
     
    Thanks for the kind words, glad you enjoy it!
     
    S!
  8. Money added a post in a topic Helo ops improvement and scoring   

    Definitely no promises but will discuss with Senior staff.
    As far as scoring by deployed troops, I believe something was being looked into but did not come to fruition...will ask for update about it as well.
  9. SliderCDN added a topic in Suggestions   

    Helo ops improvement and scoring
    Hello, apologies if this is in wrong section, but here it goes: last few days, some of us had an idea of helping out take out TAs with ground troops deployed with transport helos, however, that required a chunky transit time to a suitable FOB area from the spawn locations (in order of 45min each way), and considering how vulnerable helos are, that pretty much required minimum 3-4 people to even attempt it, as 1 or 2 would have over an hour to just set the FOB up, let alone start staging troops toward TA.
     
    My suggestion is to have another FARP as spawn closer to TAs (50-60km ideally), which would help us out with transit times. Maybe even make it so we have to capture it first, but looking at missions, adding the FARP about half way from current location to TA Alpha, would be ideal.
     
    Awesome server by the way
     
    EDIT: forgot to add in: could ground and air kills by deployed troops somehow count for helo pilots?
    • 5 replies
    • 35 views
  10. 104th_Maverick added a post in a topic 104th Texture Pack is failing Integrity Check   

    As money says, all mods now fail the IC.
     
    You can only enter the server with a completely clean installation.
  11. 104th_Maverick added a post in a topic Protocol error   

    You were removed for high ping, our limit is 300 on the server and your connection was above this.
     
    For the ban to be removed you will have to get on teamspeak so we can do a test on your connection.
  12. Blackbird added a topic in Banned Box   

    firebird
    Banned player "firebird" for intentionally killing red friendly AWACS with guns in server.
    • 0 replies
    • 19 views
  13. s161789 added a topic in Banned Box   

    Protocol error
    I can't join 104th sever for 1-2week
    Maybe I mistake fliendly fire when I last joined sever.
    I apologize for this. My bad.
    Please  cancel the BAN if you can it.
    My player name is "POKKE MONKEY"
    Thank you.
     
    • 1 reply
    • 33 views
  14. Money added a post in a topic NO Protocol flow error   

    Unfortunately reading log files are a bit out of my scope of ability. I will ask one of the squad leaders for guidance on this...
  15. mowei added a post in a topic NO Protocol flow error   

    === Log opened UTC 2017-08-06 05:03:40 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Administrator\Saved Games" 00000.336 INFO DCS: DCS/1.5.7.7741 (x86_64; Windows/6.1.7601) 00000.336 INFO DCS: CPU cores: 4, threads: 4, System RAM: 8169 MB 00000.352 INFO EDCORE: (dDispatcher)enterToState_:0 00000.361 INFO Dispatcher: 2017/8/6 13:03 V1704040900 00000.379 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.383 INFO INPUT: Device [T.16000M {3BE7F960-747A-11e7-8001-444553540000}] created deviceId = 2 00000.383 INFO INPUT: Joystick created[T.16000M {3BE7F960-747A-11e7-8001-444553540000}], ForceFeedBack: no 00000.387 INFO INPUT: Device [USB Joystick {71B858D0-7472-11e7-8002-444553540000}] created deviceId = 3 00000.387 INFO INPUT: Joystick created[USB Joystick {71B858D0-7472-11e7-8002-444553540000}], ForceFeedBack: no 00000.413 INFO INPUT: Device [Mouse] created deviceId = 4 00000.558 INFO SOUND: loaded 1158 sdefs from "sounds\sdef" 00000.595 INFO SOUND: Using driver: xaudio27 00000.600 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{030cf7c8-118d-4a3b-8aaf-7ec723b134af}' Name:'扬声器 (Realtek High Definition Audio)', channels: 2 00000.677 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.678 INFO SOUND: Found 2 available audio device(s): 00000.678 INFO SOUND: 0: ID: "{0.0.0.00000000}.{030cf7c8-118d-4a3b-8aaf-7ec723b134af}", Name: "扬声器 (Realtek High Definition Audio)" 00000.678 INFO SOUND: 1: ID: "{0.0.0.00000000}.{8941839f-2908-4d60-85ea-115994bdf3a8}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 00000.679 INFO SOUND: Using SSE FTZ/DAZ mode. 00002.224 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00002.254 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00002.265 ERROR Scripting: scan_mods: can't open './CoreMods/aircraft/Hawk/Views.lua' 00002.299 INFO Scripting: PLUGINS START------------------------------------------------- 00002.313 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00002.330 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00002.335 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00002.347 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00002.370 INFO Scripting: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00002.371 INFO Scripting: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00002.371 INFO Scripting: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00002.371 INFO Scripting: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00002.375 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00009.269 INFO DX11BACKEND: Driver Concurrent Creates - 1 00009.269 INFO DX11BACKEND: Driver Command Lists - 1 00009.488 INFO DX11BACKEND: NVIDIA API init OK 00009.488 INFO DX11BACKEND: AtiAPI_Initialize Error 00009.488 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00009.843 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00009.843 INFO RENDERER: Global metashader cache enabled 00009.843 INFO RENDERER: Loading metashader cache from C:\Users\Administrator\Saved Games\DCS\metashaders/ 00009.843 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00009.878 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1522 00013.892 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00013.894 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Administrator\Saved Games\DCS\fxo : 29 00013.935 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00021.598 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00021.601 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00021.634 ERROR_ONCE DX11BACKEND: texture 'raindropNormBlur3.dds' not found 00021.666 INFO DCS: gDescription: "NVIDIA GeForce GT 620" gVendorId: 4318 gDeviceId: 3841 gMemory: 977 MB 00021.690 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00022.284 INFO wInfo: multiple adapters 00022.449 WARNING LOG: 1 duplicate message(s) skipped. 00022.449 INFO TERRAIN: lSystem::lSystem 00023.810 INFO EDCORE: (dDispatcher)enterToState_:1 00024.147 ERROR VFS: add_location {"My Missions", "C:\Users\Administrator\Saved Games\DCS\Missions\"}: path already added as "My Missions" 00026.967 INFO UIBASERENDERER: Cannot load font [E:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 00028.208 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00030.683 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\Administrator\Saved Games\DCS\Mods\tech\Tacview\bin\] 00030.688 INFO TACVIEW.GUI: Tacview 1.6.1 C++ flight data recorder successfully loaded 00030.912 INFO EDCORE: (dDispatcher)enterToState_:2 00031.219 INFO EDCORE: (dDispatcher)enterToState_:3 00038.782 INFO NET: Login success. 00040.043 INFO NET: client has started 00056.123 INFO NET: disconnected: 4 stream error 00056.174 INFO NET: disconnected from server 00056.178 INFO NET: client has stopped 00057.414 INFO NET: client has started 00078.653 INFO NET: client has stopped 00079.949 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00079.963 INFO EDCORE: (dDispatcher)enterToState_:5 00079.999 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path ".\mods\aircraft\flaming cliffs\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef\" 00079.999 INFO SOUND: detaching sdef path "sounds\sdef\" 00080.001 INFO TERRAIN: lSystem::Exit() 00080.001 INFO TERRAIN: lSystem::CleanScenes() 00080.001 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00080.522 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00080.526 WARNING LOG: 1 duplicate message(s) skipped. 00080.526 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. Please help me to check the error log, thank you
     
  16. Money added a post in a topic 104th Texture Pack is failing Integrity Check   

    The last update changed the way the Integrity Check works. Until ED changes it, the only way to use it is to fail all or fail nothing...
  17. Archimedes added a topic in Help Desk   

    104th Texture Pack is failing Integrity Check
    Ive uninstalled and reinstalled DCS about 3 times now, I am able to join the 104th with no mods, then as soon as I install the newest version of Mustangs Texture Pack, ill try to join and it will tell me that my files are tainted and I need a pure install. Dont know what to do, ive ran the texture pack on the 104th for a long time and now its not working. ( The 104th Mod is only thing that I have installed in the files, all mods in Ovgme have been disabled for now.)
    • 2 replies
    • 40 views
  18. Tiger added a post in a topic Two More Weeks?   

    True  I am also tired of the "Two more weeks" phrase.
  19. Manawar added a post in a topic Two More Weeks?   

    LOL wtf?
  20. IronMike added a topic in Photos Screenshots and Vids   

    Two More Weeks?
    https://www.youtube.com/watch?v=yDWjLUvc6ck
     
     
     
    This is the PROPER reply to "Two More Weeks"
     
     
    • 2 replies
    • 40 views
  21. 104th_Maverick added a topic in Photos Screenshots and Vids   

  22. jv1080 added a post in a topic I made a mistake 4 years ago. Help me.   

    Clearly, I thought that warnings about past mistakes are still going on.
    It was saved. Thank you for telling me.
  23. Money added a post in a topic I made a mistake 4 years ago. Help me.   

    jv1080, the screenshot you posted with the Auto-Kick is enabled is just showing a warning for Actionable offenses. It applies and serves to notify everyone that joins what is not acceptable on the server.
    It looks like you are able to join the server just fine, so you should not have anything to worry about...unless you commit an actionable offense
  24. jv1080 added a topic in Banned Box   

    I made a mistake 4 years ago. Help me.
    I am jv 1080. Nationality is Japan. I will send you a message for the first time.
    I shot an ally four years ago and made a mistake.
    Since then, you are alerted when you enter the server.
    (WARNING! Auto Kick is enable.Actionable offenses in clude:team-kill.team-collision-kill.)
    Can not  cancel it with your power?
    Since four years ago, I have not made a mistake.
    Please help me.

    • 2 replies
    • 66 views