OldE Posted January 16, 2016 Report Share Posted January 16, 2016 so do to a string of things...from a friendly ramming me on the ground refueling to trying to help a friendly to haveing a rogue R-77 hit a friendly now i can not join the server........ to make it worse the first incident i was just on the ram and some AIRSHOW dude buzzes me and hits me for the TK??dafauk Quote Link to comment Share on other sites More sharing options...
Tibet Posted January 17, 2016 Report Share Posted January 17, 2016 Seems I can't connect atm either, the TS has been down as well... If I was to guess its probably a server issue atm. That all aside though I've seen you on a fair bit and never seen you going out of your way to TK... There do seem to be some people on 104th that have a hard time wrapping their heads around the idea of "mistakes happen". So if you are banned due to someone overreacting hopefully your appeal will be sorted quickly. GL Quote Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 17, 2016 Report Share Posted January 17, 2016 (edited) Server had crashed, its back online now however. Sadly Teamspeak is down at the moment, we are working to get it back ASAP Edit, TS is now back online! Edited January 17, 2016 by 104th_Maverick Quote Link to comment Share on other sites More sharing options...
OldE Posted January 17, 2016 Author Report Share Posted January 17, 2016 Hi Mav is this an option for the server for some of us........i'm not asking for a free pass it' s just accidents happen and since the first incidents when trying to play M-2000 i have issues. all this would is imune from the BAN/KICK but admin still could, Maby add this as a DONATOR feature you know to support the server if your gonna donate your not here to ignore the rules. just an idea maby thanks autoAdmin.exemptionList autoAdmin.exemptionList = <table> This option allows you to specify a list of players who are immune to SlmodAutoAdmin actions. By default, all server admins are immune already. This option is set to an empty table by default. Quote Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 17, 2016 Report Share Posted January 17, 2016 I'd be to worried about people exploiting this and donating small amounts to then break the rules freely. SLMod is causing us some real problems, however we do not plan to stick with SLMod for long. We are only using it at the moment because its our only option. As soon as ED release the admin tool Servman we will switch the that straight away. Dozer 1 Quote Link to comment Share on other sites More sharing options...
Dozer Posted January 17, 2016 Report Share Posted January 17, 2016 I'm banned until who knows when? I killed a friendly on accident witch was a bone head move for sure, I wish you could control the ban list instead of decent players learning to get better get banned.I have been team killed before and the player says sorry and its not that big of a deal.Please remove the auto ban and let us report to you if we have a bad team killer in your server. Quote Link to comment Share on other sites More sharing options...
OldE Posted January 17, 2016 Author Report Share Posted January 17, 2016 Mav this would not imune anyone from admin actions just the AUTO admin, the only thing you could abuse is to team kill people a bunch but what's that going to lead to you manualy banning me. i was just thinking this COULD be an option to look at i'm personaly not trying to run around breaking rules and the rules i would break dont autoadmin kick anyway. Quote Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 17, 2016 Report Share Posted January 17, 2016 Ok later on tonight or tomorrow we will go in and change the autoban, I'm not sure if we can remove it but we can set it to a higher amount of teamkills. That way you dont get autobanned for collisions etc. Quote Link to comment Share on other sites More sharing options...
OldE Posted January 17, 2016 Author Report Share Posted January 17, 2016 (edited) 2.3.3.1- General SlmodAutoAdmin Settings These options affect all types of offenses. autoAdmin.autoBanEnabledautoAdmin.autoBanEnabled = <boolean> This option turns on the automatic temp-ban feature of SlmodAutoAdmin. This option is set to true by default. BUT you can leave the kick enabledautoAdmin.autoKickEnabledautoAdmin.autoKickEnabled = <boolean> This option turns on the automatic kick feature of SlmodAutoAdmin. This option is set to true by default. on further looking me and dozer may never get back in if we hit this limit??? autoAdmin.tempBanLimitautoAdmin.tempBanLimit = <number or nil> This option allows a temp ban to become a permanent ban ("perma-ban") once the number of times a player has been temp-banned is equal to or greater than autoAdmin.tempBanLimit. This option can be set to nil, in which case, players will never be perma-banned by SlmodAutoAdmin. This option is set to 2 by default. Edited January 17, 2016 by OldE 104th_Maverick 1 Quote Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 18, 2016 Report Share Posted January 18, 2016 Thanks, we'll take a look at this tomorrow and try and get it sorted! Quote Link to comment Share on other sites More sharing options...
:RIPTIDE Posted January 19, 2016 Report Share Posted January 19, 2016 (edited) OldE. We spoke a few times about this, and since yours is not an isolated issue unfortunately, we've decided to turn off the Autotempban feature for now. Edited January 19, 2016 by RIPTIDE 104th_Maverick 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.